Gaming Mobile Selection with Decision Support System using Simple Additive Weighting.

Maduretno, Tri Wahyuni, (0706039002), T. W. Maduretno (2020) Gaming Mobile Selection with Decision Support System using Simple Additive Weighting. International Journal of Advanced Science and Technology, 29 (4). pp. 1638-1645. ISSN 2207-6360

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Abstract

"Daily work makes someone feel bored. Sometimes boredom must be interspersed with playing games so that boredom can be removed. The game can be done in a physical or non-physical way. The game can also be played on a computer or handphone. In this day and age, mobile phones that are based on the Android operating system can give someone the satisfaction of playing games. But not all cellphones can play games smoothly. Some game specifications require mobile phones with good quality. Decision support systems can be used to choose mobile phones that are suitable for playing games. The SAW method is one method that can be used to provide recommendations for choosing the best mobile phone for playing games. With this SAW method, users can easily choose a cellphone to play games. "

Item Type: Article
Additional Information: perpustakaan@stkipnganjuk.ac.id
Uncontrolled Keywords: game, Android, SAW, DSS
Subjects: L Education > L Education (General)
Divisions: ILMU KEPENDIDIKAN > S1 PENDIDIKAN IPA
Depositing User: Caltira Rosiana
Date Deposited: 07 Aug 2021 07:32
Last Modified: 08 Aug 2021 05:57
URI: http://repository.stkipnganjuk.ac.id/id/eprint/238

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